Luciana de Sousa Lima

Luciana de Sousa Lima

ist429323

Luciana Lima has a PhD in Psychology from the University of Porto, Portugal. Her academic background includes Arts, Education Sciences and Psychology. Her main research interests involve gender equity in technological areas, diversity and inclusion in the digital games industry.

Interesses científicos

Área de Especialização (FOS)

Ciências da Computação e da Informação

Perfis externos

Produção científica

Biografia

Conheça este autor através da sua biografia.

Biografia completa

Luciana Lima has a PhD in Psychology from the University of Porto, Portugal (2018). She is a researcher at the Interactive Technologies Institute (ITI/LARSyS) since 2021. Her academic background includes Arts, Education Sciences and Psychology. She has more than ten years of teaching experience in Brazilian universities. She was a guest professor in the Game Design and Digital Animation undergraduate course at the School of Media Arts and Design of the Polytechnic Institute of Porto (2017-2019). In 2023, she published a book entitled “Thinking Gender through Digital Games", where she presents the results of the research carried out between 2020 and 2022 in the scope of her post-doctoral studies in Multimedia Art at the Faculty of Fine Arts of the University of Lisbon. Her main research interests involve gender equity in technological areas, diversity and inclusion in the digital games industry, and the hegemony of games as an interactive, technological and artistic cultural product. Luciana Lima is the co-creator of the Game Arts and Gender Equity (GAGE) project which aims to map the evolution of female participation and integration in the Portuguese digital games industry.