Master's Thesis
THE GENERAL LORD – Designing And Implementing A Persistent Multiplayer Mode in a AAA game
— 2021
Key information
Authors:
Supervisors:
Published in
November 22, 2021
Abstract
This thesis documents the process and development of a modification to the triple-A Mount & Blade II: Bannerlord which aims to demonstrate the concept of adding persistent elements to the multiplayer experience. The end goal is to have a multiplayer experience with single player elements. In an initial stage, research and documentation was analysed on existing games to analyse commonly used mechanics and systems that implement the relation between single-player persistent elements to a multiplayer experience. Then a fully functional prototype was implemented on top of the existing game to create a brand new game mode, where the players were able to create their own personal army and test them out against other players. The mod had short comings, but was successful in creating an enjoyable multiplayer experience with persistent elements in the game Mount \& Blade II: Bannerlord. Users rated the mod rather high in terms of usability and enjoyment; it did however lack a good retaining factor for newer players which means there is still future work that could be done for the development and improvement of the mod.
Publication details
Authors in the community:
Marcos Pedrosa Pêgo
ist186472
Supervisors of this institution:
Fields of Science and Technology (FOS)
electrical-engineering-electronic-engineering-information-engineering - Electrical engineering, electronic engineering, information engineering
Publication language (ISO code)
eng - English
Rights type:
Embargo lifted
Date available:
October 9, 2022
Institution name
Instituto Superior Técnico