Master's Thesis

THE GENERAL LORD – Designing And Implementing A Persistent Multiplayer Mode in a AAA game

Marcos Pedrosa Pêgo — 2021

Key information

Authors:

Marcos Pedrosa Pêgo (Marcos Pedrosa Pêgo)

Supervisors:

Pedro Alexandre Simões dos Santos (Pedro Alexandre Simões dos Santos)

Published in

November 22, 2021

Abstract

This thesis documents the process and development of a modification to the triple-A Mount & Blade II: Bannerlord which aims to demonstrate the concept of adding persistent elements to the multiplayer experience. The end goal is to have a multiplayer experience with single player elements. In an initial stage, research and documentation was analysed on existing games to analyse commonly used mechanics and systems that implement the relation between single-player persistent elements to a multiplayer experience. Then a fully functional prototype was implemented on top of the existing game to create a brand new game mode, where the players were able to create their own personal army and test them out against other players. The mod had short comings, but was successful in creating an enjoyable multiplayer experience with persistent elements in the game Mount \& Blade II: Bannerlord. Users rated the mod rather high in terms of usability and enjoyment; it did however lack a good retaining factor for newer players which means there is still future work that could be done for the development and improvement of the mod.

Publication details

Authors in the community:

Supervisors of this institution:

Fields of Science and Technology (FOS)

electrical-engineering-electronic-engineering-information-engineering - Electrical engineering, electronic engineering, information engineering

Publication language (ISO code)

eng - English

Rights type:

Embargo lifted

Date available:

October 9, 2022

Institution name

Instituto Superior Técnico