Master's Thesis
Immersive Simulation of Flooding during Dam Peak Discharges
— 2025
Key information
Authors:
Supervisors:
Published in
02/26/2025
Abstract
This project presents a VR application designed to simulate flooding events caused by dam discharges, focusing on the Cabril Dam and the village of Dornes in Portugal. The goal is to raise awareness of flood risks and enable impact analysis through interactive experiences. Developed using Unity and the XR Interaction Toolkit, the application allows users to control water levels and flow rates, observe real-time effects on procedurally generated buildings, and calculate individual impacts with percentages displayed in 3D interfaces. Key features include dynamic water control with particle effects, flood detection and threshold visualization, building tagging to differentiate landmarks and flood responses, and bilingual support for english and portuguese. Optimizations such as decal projectors, procedural building generation, and off-screen asset management ensure high performance in VR. The project emphasizes intuitive interactions, building highlighting, and clear interfaces, prioritizing accessibility and functionality over photorealism. User evaluations demonstrated the VR approach effectively communicates flood scenarios and has potential to support decision-making in resource management and risk assessment, highlighting the value of VR in environmental simulations.
Publication details
Authors in the community:
Tomás Mota Pinto
ist1105263
Supervisors of this institution:
Alfredo Ferreira
ist14275
Fields of Science and Technology (FOS)
electrical-engineering-electronic-engineering-information-engineering - Electrical engineering, electronic engineering, information engineering
Publication language (ISO code)
eng - English
Rights type:
Embargoed access
Date available:
01/09/2026
Institution name
Instituto Superior Técnico