Master's Thesis

Immersive Simulation of Flooding during Dam Peak Discharges

Tomás Mota Pinto2025

Key information

Authors:

Tomás Mota Pinto (Tomás Mota Pinto)

Supervisors:

Alfredo Manuel dos Santos Ferreira Júnior (Alfredo Ferreira); Sérgio Bruno Martins de Oliveira

Published in

02/26/2025

Abstract

This project presents a VR application designed to simulate flooding events caused by dam discharges, focusing on the Cabril Dam and the village of Dornes in Portugal. The goal is to raise awareness of flood risks and enable impact analysis through interactive experiences. Developed using Unity and the XR Interaction Toolkit, the application allows users to control water levels and flow rates, observe real-time effects on procedurally generated buildings, and calculate individual impacts with percentages displayed in 3D interfaces. Key features include dynamic water control with particle effects, flood detection and threshold visualization, building tagging to differentiate landmarks and flood responses, and bilingual support for english and portuguese. Optimizations such as decal projectors, procedural building generation, and off-screen asset management ensure high performance in VR. The project emphasizes intuitive interactions, building highlighting, and clear interfaces, prioritizing accessibility and functionality over photorealism. User evaluations demonstrated the VR approach effectively communicates flood scenarios and has potential to support decision-making in resource management and risk assessment, highlighting the value of VR in environmental simulations.

Publication details

Authors in the community:

Supervisors of this institution:

Fields of Science and Technology (FOS)

electrical-engineering-electronic-engineering-information-engineering - Electrical engineering, electronic engineering, information engineering

Publication language (ISO code)

eng - English

Rights type:

Embargoed access

Date available:

01/09/2026

Institution name

Instituto Superior Técnico